PROJECT DESCRIPTION
a. Mission Statement: In one sentence, state what you wish to
accomplish.
To provide students with an authentic project-based learning
experience that will expose them to STEM competencies through
balloons, robotics, multimedia and video production.
b. Scope of Work: Provide a project description of how the program
will Excite, Engage and Educate the students with set deadlines that
ensures it produces the desired results in the timeframe needed.
Please be specific as to each of the 3Es.
o Excite = Inspire
o Engage = Participate
o Educate = Critical Thinking
This technology project incorporates an integration of various
curriculum standards supported by resources such as balloons, NXT
LEGO robotics, computers and video. The students of Nuuanu Elementary
School continue to demonstrate an interest in technology. For many
years, Nuuanu Elementary School was recognized nationally for its
innovative program. The George Lucas Educational Foundation posted a
multimedia article of the live interactive video studio project.
http://www.edutopia.org/nuuanu
The past several years, Nuuanu Elementary School started a robotics
program for all students. This project engaged students in
progressively challenging open-ended activities that encourage
collaborative problem solving. Within the guidelines of the LEGO
experience of robotics, students were challenged to construct robots,
which require innovative use of materials and parts available within
the Mindstorm NXT kits, followed by programming and creatively
learning to control the robot through the building of computer based
manipulation. Students will develop predictions based on their
observations, followed up with investigations, which prove or
disprove their prediction, and then gather data in order to answer
related to the lessons task. Students will be challenged to
integrate scientific, mathematical, and technological aspects of
learning, along with many aspects of our GLO goals. The younger
students will create models out of balloons and simpler LEGO
pieces.
What is new and innovative about this project is that it will take
our learning to the next level of robotics as the LEGO NXT format of
robotics continue to expand technological advancements. The NXT
version includes an intelligent computer-controlled LEGO brick, which
has a 32-bit microprocessor. This enables the students to program
their robot construction to life as rotation sensors measure its
precise movements. The use of NXT Intelligent Bricks and ipads began
several years ago with the assistance of other grants and our parent
organization. A group of students from the technology and robotics
club participated in the Hawaii First LEGO League Competition. It
allowed our students to effectively work with light, sound, touch,
and rotation sensors within robotics and helped these students solve
real-world problems. The ipads were used for researching and
displaying of LEGO construction methods. This grant will expand to
school-wide participation.
2012
FLL Super Seniors Challenge
2012
JrFLL Super Seniors Challenge
Can FIRST® LEGO® League teams improve the
quality of life for seniors by helping them continue to be
independent, engaged, and connected in their communities? In the 2012
Senior Solutions Challenge, students will explore the topic of aging
and how it may affect a person's ability to maintain his or her
lifestyle - solving issues like getting around, keeping in touch, or
staying fit. Teams will research obstacles and then suggest ways to
improve the quality of life for the seniors affected. Information
will be shared through the Nuuanu Television broadcast system. Teams
will also integrate mathematics and science with balloon modeling and
robotics construction. Students will build, test, and program an
autonomous robot using LEGO MINDSTORMS® robot to solve a set of
missions on an obstacle course. Throughout their experience, teams
will operate under FLL's signature set of Core Values.
* We are a team.
* We do the work to find solutions with guidance from our coaches and
mentors.
* We know our coaches and mentors don't have all the answers; we
learn together.
* We honor the spirit of friendly competition.
* What we discover is more important than what we win.
* We share our experiences with others.
* We display Gracious Professionalism and Coopertition in
everything we do.
* We have FUN!
Students will develop an understanding and explain how technology
will contribute to Senior Solutions.
They will design and construct an operational NXT robotic systems
that solve a set of missions on an obstacle course.
This unit will provide students the opportunity to
utilize science, engineering, and math practices in authentic
problem-solving activities.
They will also utilize a variety of resources and technical tools
throughout the project including: balloons, computers (for research,
design, data presentation and analysis, and video editing), ipads
(for constructing the robots, research, design, data presentation and
analysis, and video editing), LEGO robotics, and ipad video
cameras.
Excite, Engage, Educate
Student engagement will be achieved during the designing,
constructing, testing and improvement (scientific inquiry and
engineering design process) of balloon modeling and the robotics
system. They will be engaged by learning new technical skills
applying digital tools to their project, and using math in authentic
applications.
Students will demonstrate STEM competencies
through integration of scientific, engineering, and mathematical
practices.
Technology will be infused throughout the project with students using
balloon modeling, LEGO robotics, various computer applications and
video production.
Balloon modeling and robotics is a fun-filled field that integrates
academic subjects, real life applications and workplace competencies.
Kids learn math, physics, electronics, mechanics, geometry,
engineering, and computer science for use in real-life
applications.
The hands-on learning process required to build balloon models and
robots helps students gain workplace competencies such as project
management, time management, resource sharing, teamwork, problem
solving, systems analysis, communication skills.
Students will demonstrate STEM competencies through integration of
scientific, engineering, and mathematical practices.
Tentative Lesson Sequence and Deadlines:
Lesson Sequence
1 Senior Solutions (2 weeks)
Students conduct internet research on: the topic of aging and how it
may affect a person's ability to maintain his or her lifestyle -
solving issues like getting around, keeping in touch, or staying
fit.
2 Balloon Modeling and Robotics (6 weeks)
Students learn reactions through classroom lectures and laboratory
investigations.
3 Project Planning (3 weeks)
Plan story board, skits, and rough drafts.
4 Video Production Training (3 weeks)
Students use results from research and share on broadcast
5 Computer / Multimedia / Robotics (4 weeks)
Students create multimedia / robotics projects.
Project Senior Solutions LEGO Challenge:
The robotics/multimedia project is ideal for the Senior Solutions
Challenge. Once the balloon pumps, ipads, robotics are purchased they
can be reused, optimized, modified and expanded with minimal
maintenance costs. Balloons are the only supply that needs to be
replaced. The balloons, LEGO robotics and ipads will be used in other
content areas (science math, CTE) and for a number of other
applications including STEM related project-based class and field
work. The system would provide many guided and independent inquiry
opportunities for students in the future. They could also be expanded
to other schools and the outside community.
C. Needs Assessment:
The Roosevelt Complex Area plans to integrate STEM education
with video production and robotics. Throughout the complex, there is
curriculum integration supported by technology. The HSA scores needs
to be improved every year.
By providing engaging, real world experiences that build student
skills and interest we plan to reach high poverty, under-represented
minorities (including women and Pacific Islanders) to help fill the
growing demand for STEM-related jobs. Another goal of the project is
to contribute to a 5% increase students meeting proficiency on
the math and science HSA scores.
D. Learning Standards
Science Standards:
Standard 1: The Scientific Process: SCIENTIFIC INVESTIGATION:
Discover, invent, and investigate using the skills necessary to
engage in the scientific process
SC.BS.1.1-1.9 &endash; Scientific Inquiry
Standard 2: The Scientific Process: NATURE OF SCIENCE: Understand
that science, technology, and society are interrelated
Standard 7: Physical, Earth, and Space Sciences: FORCE AND MOTION:
Understand the relationship between force, mass, and motion of
objects; and know the major natural forces: gravitational, electric,
and magnetic
Math Standards:
S.IC.5 Use data from a randomized experiment to compare two
treatments; use simulations to decide if differences between
parameters are significant.
S.IC.6 Evaluate reports based on data.
Standard 13: Data Analysis, Statistics, and Probability: DATA
ANALYSIS: Develop and evaluate inferences, predictions, and arguments
that are based on data
Standard 5: Geometry and Spatial Sense: PROPERTIES AND RELATIONSHIPS:
Analyze properties of objects and relationships among the
properties
Standard 6: Geometry and Spatial Sense: TRANSFORMATIONS AND SYMMETRY:
Use transformations and symmetry to analyze mathematical
situations
Standard 7: Geometry and Spatial Sense: VISUAL AND SPATIAL SENSE: Use
visualization and spatial reasoning to solve problems both within and
outside of mathematics
Fine Arts
Standard 3: DRAMA AND THEATRE: Understand and apply the skills of
acting, design, and technical theatre and understand the role of
drama in various cultures throughout history
Standard 1: VISUAL ARTS: Understand and apply art materials,
techniques, and processes in the creation of works of art and
understand how the visual arts communicate a variety of ideas,
feelings, and experiences
CTE Standards:
Standard 1: TECHNOLOGICAL DESIGN: Design, modify, and apply
technology to effectively and efficiently solve problems
Standard 2: CAREER PLANNING: Explore and understand educational and
career options in order to develop and implement personal,
educational, and career goals.
GLOs 1, 2, 3, 4, 5, and 6
Student Assessments:
Pre- and Post Quiz/Survey focused on:
Senior solutions and lifestyle
Interest in Science and Engineering
Math Process Skills
Performance Assessment
- Design geometric shapes with balloons
- Design of Robotics System
- Construction of Operational Robotics System
- Create a skit and/or digital presentation on Senior
Solutions
- Designing video and multimedia projects and communicating findings
orally and written
- School website will share with the community the progress of the
students
E. Collaboration:
The proposed budget items will be used to support project
activities by allowing more students to participate in the technology
program.
Collaboration will take place at various levels for this project.
Initial start-up funding were received from sources:
a. Parent Organization: Aikane O Nuuanu:
Video Studio system, ipads, laptop computers: $20,000
b. Grants:
1) TANF (The Federal Temporary Assistance for Needy Families (TANF) )
grant that follows these guidelines:
http://www.acf.hhs.gov/programs/ofa/resources/funding_guide.htm
One of the requirements is having an afterschool robotics program
with these kits.
2) ROC FLL Grant: $1000
http://www.hawaiiroc.org/first-lego-league
3) ROC Jr. FLL Grant: $1000
http://www.hawaiiroc.org/first-lego-league
4) 3M - 3M Ingenuity Grant: LEGO Robotics: $3,500
http://multimedia.3m.com/mws/mediawebserver?mwsId=66666UuZjcFSLXTtOXM64XTyEVuQEcuZgVs6EVs6E666666--&fn=2011%20Ingenuity%20Grants.pdf
5) Hawaii State Federal Credit Union's Helping Hands Grant Program:
$500
c. Complex Schools Articulation: Roosevelt High School Robotics
program
d. Nuuanu Elementary School Technology funding
The first level of collaboration will be among students within the
same grade level. The curriculum will be across content areas and
will include science, math, engineering and CTE input.
The next level of collaboration will be between various grade levels.
Students will communicate results using appropriate technological
tools, such as multimedia projects and video production.
The third level of collaboration will be between complex area
schools. Students will communicate results with other schools using
appropriate technological tools, such as the school website. Another
form of interschool collaboration will involve cross-age tutoring.
For example, experienced upper level students could lead projects and
provide training, instruction and assistance to elementary
students.
The fourth level of collaboration we will strive for is regional and
state outreach. Students will participate in regional
competitions.